public static class Layer
{
	public static class GameObject
	{
		public const int water = 4;

		public const int plant = 8;

		public const int plantMouth = 9;

		public const int meat = 10;

		public const int meatMouth = 11;

		public const int duck = 14;
	}

	public const int @default = 1;

	public const int terrain = 32785;

	public const int ground = 32769;

	public const int water = 16;

	public const int plant = 256;

	public const int meat = 1024;
}
